Showing posts with label Mike Eriksson. Show all posts
Showing posts with label Mike Eriksson. Show all posts

Saturday, September 22, 2012

The Commando Interviews Part 4 - Calum Laird

A brief introduction. 

The following interview with Calum Laird, editor-in-chief of Commando, was conducted by Michael Eriksson in March 2008. This was originally published on Mike's late and much lamented website Where Eagles Dare and is one of a number of interviews that will be appearing here with Mike's permission. I have made a number of very minor visual and editorial changes for clarity but I have otherwise made no alterations; Mike is Swedish – his English is near perfect and I'm sure you'll forgive the occasional verbal stumble. 


When George Low left his job as editor in chief of Commando back in September 2007, he made sure that the next guy in line and Where Eagles Dare got in touch. At that point we decided that a first interview would be appropriate after a six month period, and true to his word, Calum got in touch and offered us his time. So we sent him a batch of questions, and a few days later (on march 21) we got the answers in our mailbox. Enjoy - Michael Eriksson.

Can you tell us a little bit about yourself and how long you have been involved in Commando?

Just over 50, married, three children. Worked in DCT since I left university, starting on Jackie magazine and ending up here on Commando. I've done three stints on Commando before now, the first one starting in 1981 when the title was just 20 years old and Ian Forbes was the editor. I started reading Commando in the 60s and 70s, worked on the title in the 80s and 90s, now in the 00s I'm trying to keep it up to the standard it's already set.

At what point did you realise that it would be you that would take over as editor maestro after George Low one day?

Not that long before it happened. maybe a few months. At the time I was working on The Dandy and the suggestion came slightly out of the blue. As you've no doubt guessed, the suggestion was warmly received.

George left in September and you have had your first six months or so at the job now, how has it been?

Very, very busy. I know everybody would expect me to say that but I really do mean it. Commando produces eight 63-page books per month plus their covers and inside cover features. That's a lot of sub-editing, proof-reading and organisation every week. Especially when there's only myself and my colleague Scott Montgomery to do it all. (Scott and I have worked together before when he was a scriptwriter on The Dandy). In addition to that there was learning the job that George has done so well for the last 19 years with all its ins and outs. Let's just say that my admiration for George has doubled (at least) now that I fully realise what he had to do.

I have noted that George is still involved in the 700 page Commando specials, will that continue as it has so far?

George was fully involved with the newest volume which is out in May, Rumble In The Jungle. For the next one (hush-hush for now) we collaborated on the initial selection for Carlton. It's up to them who they'd like to write the introduction. I'm happy to do it but they may feel they'd like to stick with George. As it's their project, and one they've done very well, I'll leave it up to them.

Looking back to your first period, what issues were the first that you nursed into action in 2007?

I'm still working on the stories that George set in motion before he left. Because the Commando production process is very long, I don't think there's anything out yet that I can claim responsibility for. My aim would be that no-one will notice any change because we're striving to keep things up to the mark.

Can you mention a couple of stories that are in the pipeline as we speak and how they have evolved?

There's a story about a Spitfire operating in the Aegean theatre which was prompted by a few lines in a new Haynes book on Spitfires. I passed it on to one of our regulars, Ferg Handley, as just those few lines. He had pretty swiftly woven a narrative around it and, with a few nudges and tweaks, we've come up with a good story. Illustration will be starting shortly and it'll be issued later this year. I'll be interested to know what readers make of it. Sorry, can't tell you the title yet as I haven't made up my mind yet - Editor's perk. By the way, I'd like to say thank you to all the Commando contributors who have welcomed me aboard and continued the same friendly relationship they had with George. And in some cases beyond that.

How would you describe the current interest in Commando? I keep hearing from people that say that they have just discovered it and that they are going to start up a collection or take out a subscription.

There is a great deal of interest in Commando at the moment which is very heartening for us. As we approach our 50th birthday in 2011 we're hoping this will increase still further. At the moment we're in the middle of our biggest-ever reader survey. When the results come through we think we may be able to make our books even more appealing to our audience. We have a very high percentage of readers who buy by subscription and they are scattered throughout the world. We're always happy to sign up more though!

The title has had quite a bit of press in the last few months, and what I have seen has been very positive. Have you had any bad press as well from somebody that does not appreciate war comics the way we do?

One of the stories which was included in one of the recent Carlton collections did generate a little bit of bad feeling. I always regret when this happens because it is never our intention to cause any offence. In general it's only if our stories are read with a pre-conceived notion in mind, or parts are taken out of context, that this happens. We try to make sure that it's plain that, although our characters may hold unacceptable views, we don't agree with those views; these are simply the character's traits. Sometimes "experts" are asked to comment on our stories and we have the distinct feeling that they've never read a Commando in their lives, they simply report what they think we're like.

We noted recently that a title in India was being launched over there and that it was inspired by Commando. Were they in touch with you or can we view this as just another example of the impact that Commando has had over the years?

Our Licensing department set all this up with the publishers Eurokids in India. (If you're reading this in India and want more details get on to them, they'll help you out.) Commando, being readily identifiable, continues to attract interest from publishers around the world. Long may it continue.

Has Commando been for sale in India at some point of its long history?

I'm not 100% certain when but, yes it has. The new product is of high quality and we hope it will be a big success.  

How many of the adventures are brand new at this point and how many are re-runs?


We're doing four of each in every eight at the moment. The reprints are currently from 1991 and are as popular as the non-reprint generally. We have thought about going further back into the archive but that would mean we might reprint something that had already been run twice so I'm not sure how well that would go down. Also, the condition of some of the early original artwork would mean that much extra work would be involved to get the stories ready to print so it might not be worth it.

Could the readership get involved in actually deciding which ones that should be up for a re-print, maybe through your homepage or something?

As I said above (and should have waited until now), if anyone has a strong view, I'm happy for them to let me know, although I can't promise anything for various practical reasons. The results of the reader survey will also inform any decisions in that area too. By the way, requests that begin, "I remember a story about ..." and end with, "...I don't know the title or the number of it but it was about twenty years ago..." will be put to the bottom of the pile!

Has any new writers or artists joined up in the last six months and how often are you contacted by people that want to work for Commando?

We have plenty of artists working for us at the moment – who would all like more work! – so we haven't recruited anyone new. Two new writers have had scripts accepted. Once their stories have been through the production process we'll see if the readers share my opinion that they are valuable members of the Commando team. I'll come back to you with their names then.

Have you considered having a MySpace Commando Appreciation Society type page going?

I'm not sure that that is something we should organise; it might be seen as bragging about how great we are! If anyone else wanted to start one to say how great we are, however...

Every now and then we see an adventure that is set in Roman times or back when the Vikings roamed the waterfronts of Europe, how does these fare compared to the WWII adventures?

We get a lot of mail about them (99% positive) but there doesn't seem to be a significant change in the sales figures for them compared with the rest. Commando readers just like good stories, I guess. I  compliment them on their excellent taste.

I think compilations of your Roman/Viking adventures could be a nice idea, if you think it could work. Speaking as a swede, I think that especially a Viking title could find a Scandinavian audience on export.

That's something I'll definitely keep in mind. The last thing I want is a horde of disappointed Vikings sailing across the North Sea to keep me in line!

Do you want to add something to this interview?

Most people will know that we have a website with updates on the stories coming up, feature material with illustrations, downloadable desktops and a hundred and one other things. It's a new venture for us and experimental too. I'd like to know what people think of it, particularly our serialised story "Wall of Death" which is only available there. Please e-mail me with any comments. And what about our merchandise? Do you like it? Is there anything you'd like to see? In general, if you'd like to talk Commando, send me a mail.

Thank you for your time and all the best.

It's me who should be thanking you, Michael, for running this website and keeping titles like Commando in the public eye. All fans of Commando (and I include myself in that group) should be very grateful to you.

Thursday, September 20, 2012

The Commando Interviews Part 3 - Peter Richardson

A brief introduction. 

The following interview with Peter Richardson, publisher of Achtung! Commando, was conducted by Michael Eriksson in August 2004. This was originally published on Mike's late and much lamented website Where Eagles Dare and is one of a number of interviews that will be appearing here with Mike's permission. I have made a number of very minor visual and editorial changes for clarity but I have otherwise made no alterations; Mike is Swedish – his English is near perfect and I'm sure you'll forgive the occasional verbal stumble.

Can you describe your Achtung! Commando fan magazine in your own words and how it all started?

Well labour of love probably best describes the approach to Achtung! Commando and with a lot of these projects it happened almost by accident. I got back into collecting Commando about seven years ago, having had many previous abortive attempts since boyhood days. Now the only way to get hold of the ridiculously rare early issues I could think of was to go out on a limb and offer serious dosh for them. So I plastered ads offering what was regarded as loony money for issues 1-300 in excellent condition, condition being king as always in collecting. I think I offered something like £150.00 (€220.00) for issue 1 and I had a  certain amount of flak from collectors who had devoted their lives to in some cases literally piecing together a collection of these impossibly rare comics. Their concern was that I was ruining the market by offering inflated prices for comics that they were still trying to locate in some cases after twenty plus years collecting.

Anyway, as happens when you're trying to amass a collection I acquired a lot of duplicates including high-grade runs of some of the early issues. There were two dealers in the South West of England who had unbeknownst to each other stumbled over multiple mint copies of issues 25-30. So of course I was in the enviable position of having a lot of fabulously rare comics to find good homes for.

The best and most efficient way of doing this was to produce catalogues of the comics I had for sale in colour with reproductions of the covers as a major enticement for people to take the plunge and part with the admittedly, for those times, quite high prices I was asking. It worked really well and I thought, "Well these catalogues look great, how about doing a fanzine?"

The first issue was in a way the most difficult to produce as I really didn't know what I was doing and wasn't using a proper desk top publishing program, which made it a lot more laborious than it needed to be. However with the enthusiastic help of Commando writer Dave Whitehead and encouragement from the likes of David Roach (2000AD artist and noted comics historian) it finally came together. It was this issue that really helped open doors for me as I could send copies to prospective interviewees and other interested parties such as George Low and the Commando editorial team in general.

How many issues are out so far and how many copies do you print of each?

Four thus far, a fifth is in production and in  many ways is the most important of the lot as it really is entirely devoted to Gordon Livingstone who is a brilliant artist and was with the series since it's inception. The magazine is printed at enormous expense on a desk-top printer and there are about a couple of hundred of each issue out in circulation, they are a steady seller and are available from my UK distributor: Book Palace.

What is the content and how has the feedback been from the guys at Commando?

Content includes the ongoing index – really just a chance to reprise all those fabulously rare covers and fill in some information gaps, editorials by yours truly which is a way of updating people on developments with Commando, articles and interviews with  the Commando creatives which is really the meat of the project. Feedback is always very, very positive, George Low and the rest of the gang have been very generous in their help and information.

What type of general feedback have you had?

Always very positive, I have had a few comments as to the likelihood (or not) of my ever completing the Commando index as at 30 issues a year it's going to take us well into the next century before it's completed.

Have you detected any particular age group among the connoisseurs?

I think a lot are in the fifty-something area, although there are some thirty-somethings too. Younger than that and you really are talking a different culture with computer games being the natural successor to kid's leisure fantasies.

Is it possible that men pass the interest down to the next generation?

Not really, you certainly can't brow-beat your kids into following your tastes and I really do think that the war had a real resonance for boys growing up in the fifties and sixties which made them a natural audience for those kind of comics, plus the fact that comics still held a real attraction for children that they just don't anymore.

Will there be more issues coming up?

Yup! As I said we're working on issue 5 – apologies for the delay but it will be worth the wait – promise!

There are thousands of issues of Commando out now, how many do you have in your collection?

God! More than enough – sad really but I think over 3000.

When did you start to collect Commando?

In 1963 first failed attempt, they were really hard to get hold of even then! 1968 second failed attempt – even taking adverts out Exchange and Mart (a weekly UK ad-paper) couldn't unearth them. I gave up on the project, grew up (sort of), and then tried again in 1992 but for some reason only got so far with the early issues and then let them go again. I finally got back on the case in 1997, my eldest son was quite into militaria at the time and was getting the comic every fortnight. I think I must have said something like "... these are good but you should have seen the original ones my boy". You know the argument, music was better, women were fitter, skies were bluer when I were a lad...

Can you still recall the first time that you saw the magazine?

Yes it was an advert in The Victor which was a boy's comic published unsuprisingly by DC Thomson, and even in murky newsprint the covers looked sensational.

Did you buy the other war comics that used to be around as well? Name another title that was decent in your book.

Well yes I did – of course! The first comic I got was War Picture Library starting with issue 59 "Tough as They Come" which featured a great cover and artwork by someone who became one of my favourite ever Italian picture-strip artists – Renzo Caligari. The start of an ongoing love affair with these things. Battle Picture Library followed and my brother was reading Air Ace Picture Library and Combat Picture Libary, the first three were Fleetway publications and all well written and illustrated. Combat Picture Library in contrast was pure crap with artwork rendered by twelve year olds and storylines equally dire. Micron the publishers were probably where you'd go after being rejected by every other publisher in town although there was worse – Pearson's Libraries being the worst thing ever, distinguished (if such a word can be breathed in the same context as these ghastly comics) by the checkerboard pattern on the top of the cover. They were admirably commited to their pursuit of shite insofar as everything about them was dire, the printing, the paper everything. The kind of comic that an aged female relative would give you if they had some vague inkling that you liked war comics. As you can gather I really didn't care for Pearson's Libraries all that much.

How big is your collection if you count every issue that you have of all the titles?

I have all the key issues of War, Battle, Air Ace, Commando. We're talking here 1-300 as a minimum on each title in mint condition. I also have a run of Combat Picture Library as the covers are almost OK. But look I'm a guy with a life and I haven't stooped as low as actually counting them up or getting them all on the carpet and rolling over them. Christ! Apart from anything else they're way too valuable for that kind of thing.

What was it that made Commando stand up above the rest?

Like all great comic endeavours it's down to the editor. Their first editor Chick Checkley was an undoubted genius. He had an editorial vision and he stuck to it. Which is very impressive as he was working out of the very staid and very conservative environment of DC Thomson, who are a very insular and anachronistic Scottish publisher, who, it should be said, are also highly successful in the field of periodical and newspaper publication. Anyway it was Checkley's idea not to try and beat Fleetway at their own game vis a vis the quality of the content for boy's war comics but to go one further and make his comic even more lurid than War Picture Library. Smart move! He could have wasted a lot of time trying to make his comics better drawn and better written than his London rivals. But the reality is his comics could never be better in those terms, Fleetway probably had the biggest budgets, they undoubtedly had accesss to the best studios in Italy, Spain and South America and outside of staff writers and artists Thomson's would be resourcing the same free-lancers as Fleetway, which is precisely what happened. Checkley's approach was to think of the first point of sale of any comic, namely the cover, and it was this that he really radicalised. He did this in four ways: 

Firstly he upped the lurid tone by hiring one of the brightest talents to paint the covers, Ken Barr was the nearest thing this country had to the true grit style American Pulp Art cover artists that had been outraging the nation's morals for the previous decade. His Nazis wore the blackest shiniest jack boots ever, all his characters had gritted teeth, bugging eyeballs and enough tungsten back lighting to sear your retinas. His covers were a sea of swastikas, SS runes, black uniforms, deranged Huns, nasty Nips and sweatsoaked tunics with enough rips and tears to see the bulging biceps and attendant sweat droplets bursting through. Totally non-PC and made the Fleetway product and everybody else's seem staid and boring in comparison.

Secondly to really punch through the message he commissioned Barr to produce the covers in such a way that although they worked in "portrait" dimensions, in reality the paintings were done to a "landscape" format to produce a wrap-around effect. The birth of the panoramic cover.

Thirdly he took the title Commando, which at first consideration seemed a bit daft because there are only so many stories you can do with commando's before the reader gets a mite bored with raids on Nazi cliff top secret weapons centres. But the beauty of Checkley's choice of title was that it got away from all the titles that had alrady been taken, I mean people were actually launching titles such as "Fight", "Conflict" etc. With Commando as a title Checkley summed up his editorial vision and to undeline it got Barr to design the banner header and paint the famous Sykes Fairburn dagger to double underline where the title was coming from.

Fourthly and again bearing in mind that he couldn't really better the actual writing and drawing of the Fleetway competition he went for stories that were strong on concept so that you'd have a cover which would arouse the kind of insatiable curiosity that could only be alleviated by actually buying the thing.

It was undoubtedly Checkley that made the thing work, that plus a degree of senendipitous good fortune insofar as key artists such as Barr and Gordon Livingstone were literally living down the road, working as staff artists and gave him a very strong core team to work with.

Have you met any of the creators in person?

No. Obviously I've spoken to a lot of them, but I've never met any of the artists or writers, again it's really down to geography as they're by and large living up in Scotland and I'm right down near the south coast.

Who is your favourite cover artist of all time and why?

Ken Barr – has to be. Really for all the previously stated reasons, I've never spoken to him, he really isn't up for interviews at all these days and I can respect that.

Do you have a favourite period of the title?

Yes, it really has to be 1961—1970. You pretty much get all the Barr covers, sadly Checkley succombed to emphacema fairly early on in the titles run, but his legacy continued under the able stewardship of Ian Forbes. The writing and artwork were improving, there was some really fantabulous artwork being generated by the Spanish artists with the Bermejo studio and Mathias Alonso producing some really superb artwork and Gordon Livingstone's artwork was just getting better and better. The writing was always strong on those early issues too and refreshingly free from that awful poltical correctness that is the bane of creativity in this field. You know, "You kan only zee zer uniform undt net zer menn" kind of shite.

Is Commando easy to find for the tourist that comes along and have a few days in your country?

Lord No! You'd need an experienced guide and a return ticket to Dundee. Seriously though if you look carefully and search through branches of W.H. Smith's you might be lucky, but as regards local newsagents not very likely.

How common are older issues today at second hand stores?

Sometimes you'll come across a run of issues from the eighties or nineties. But no, they're not that common.

There has been a few Commando annuals, do you wish that it could be a recurring event and what could be done to make them a little more attractive from the fans point of view?

The format was wrong unfortunately, and really what's the point? The comics succeed if at all by the nature of their size, page count, publishing frequency, all of which is thrown out the window when put into an annual.

In Finland they have a title called Korkeajännitys which is partly (or mostly) imported Commando stories, but they jam four issues together in 260 page issues and ship them out as little books. Would you like to see something similar in your country?

No ... for the reasons above.

96 issues annually is amazing and it could mean that Commando could enter The Guinness Book of Records if they had a go at it. Did the title always come out with 96 issues per year or has it varied over the years?

Well here lies the reason for Commando's rarity as regards those early issues. Commando really was Chick Checkley's baby amd the people with the purse strings at Thomson's were not going to take any unwarranted risks with filling the shelves with loads of potential returns so initial print runs I suspect were quite limited and it really was two issues per month for the first year, and then come issue 25 the publishing frequency was upped to three issues a month until issue 30 when they took the plunge and matched the Fleetway norm of four issues a month. Come Spring 1967 and they actually steal a march on Fleetway and push to three issues a fortnight, effectively six issues a month and all original material, although they did start to rehash some of the early scripts. Fleetway followed suit and upped it's publishing schedule to six issues a month in January 1968 although they did this by sourcing the extra two comics from the stories already published with new covers. Effectively the start of the reprints.

American comics are often presented with credits for the writers and artists, isn´t that one area were Commando could update its style and include that information in each issue? How do you feel about this as a fan?

Well, it's the secretive and at times somewhat condescending policy of DC Thomson and for that matter Fleetway as it was then. Ian Kennedy did manage to get this signature throughout one of his very early Air Ace comics, but the editorial department wised-up to this and with the subsequent issue they got some lad with a bucket of white-out and a bottle of ink to obscure all his name checks. From a fan standpoint I suppose it adds to the thrill of the chase if you have to dig out the information on these unnamed creators, but it's a little sad to think of so much of this information getting lost.

I have seen books that presents classic covers of titles like Superman and Batman, do you think that a book with Commando covers could generate a big enough interest for someone to publish such a title?

Yes I do, if and it's a big, big if... it was done well. I'm afraid most people don't have the first idea on how to put books like this together and I don't really think that the books you are alluding to are that great, the only thing they have going for them apart from the quality of their not very well presented source material is that there are still a lot of people out there into collecting every last Batman and Superman artefact going. An example of how it should be done is Robert Lessor's fabulous publication, Pulp Art. That's how books like this should be looking.

Have you tried to interest a publisher to release something related to Commando?

No. It's a possibility but I'm looking to self-publish an index of the early issues which might be a better initial step. You cannot conceive how cautious a lot of publishers will be over a project like this and after all with some justification. There are endless publishing ventures on the wonderful world of comics which fail to shift themselves out of the remainder bin and end up being re-pulped or lost in some warehouse somewhere.

How about a book with Ian Kennedy covers complete with detailed interviews?

That would be great but again with the provisos I've just outlined.

Do you have any current favourite artists and writers?

Not really, John Ridgeway is good, Ian Kennedy of course, theres a newish cover artist by name of Nick Forder (I think), there are some good writers, Ferg Handley and Dave Whitehead spring to mind.

The adventures are set in different times, what are your favourite adventures and do you miss any at all?

To me, Mister nostalgia, I like the early non PC Commando comics the best, that being said some of the later scripts, "Operation Manhunt" springs to mind with artwork by the late and very great Denis McLoughlin entirely sympathetic to the script still rank as high points in the titles run.

If you look back at the issues that have been coming out so far in 2004, which ones are your favourites?

Spoken in barely a whisper – I haven't read any – sorry. To be brutally honest I really felt that the life had gone out of the series a few years ago. You really do need a private income to consider working on the Commando comic, the last I heard the page rate was around £15.00 (or 22.00 euros) and even if you can work two handed with fire-proof wrists it's still going to take a month to six weeks to complete an issue, so really there is no way anyone could support themselves let alone any dependants on those kind of wages. As a consequence it's really difficult to see much of a future for the comic.

Would you enjoy a specific personality coming along, someone that would appear a few times each year?

Not really for the reasons above.

Have you considered creating a homepage for the fans? I think that would be a great thing for a classic title like this for guys all over the world.

Yes and No. It takes enough of my time doing the fanzine but I do consider that a well designed web-site entirely devoted to Commando would be fun.

Commando lives on, do you sometimes wish that some of the other classic stuff could be published again in one form or another? Like Battler Britton and such titles of years gone by.

Definitely not! The whole thing about comics is like any other valid art form, they are a reflection of the society that spawns them. Battler Britton worked in the late fifties and early sixties but a lot has happened since and unlike heroes like Superman and Batman whose historical references are less obvious, poor old Battler Britton, Captain Hurricane et al. are going to look a tad anachronistic these days.

Few titles exist today. Have you seen any title from the States? Like perhaps some of Garth Ennis work which is pretty good as well?

Not really and I can't really comment on Garth Ennis's work as I haven't seen that much of it.

The second world war was missing for a long time in cinema (and television), but has re-emerged in a big way the last six years or so. Do you think that the kids of today can find a title like Commando appealing once they have seen Tom Hanks storm the beach in Normandy, and that this could all be good news for Commando?

Well not really. I think what's happened is that all those kids who are into computer games rather than comics have played Medal of Honour, which was the logical outlet for Saving Private Ryan rather than putting it into comics. The Americans did make one or two half-arsed attempts to transmogrify the thing into comics and failed lamentably. The other consideration and it is very important is that the impact that Saving Private Ryan had was undoubtedly on it's harrowing depiction of the Omaha landings, there is not a cat in hell's chance that Commando would sanction that kind of realism in their comics. The nearest you can get to that kind of approach in comics is Jacques Tardi superb C'etait La Guerre Des Tranchees and there is no way that anything like that is going to pass the Commando editorial remit that the comics they produce should be suitable reading material for an eight year old boy, none of whom read comics these days anyway.

Also, games produced by PlayStation and other companies are doing good business with titles staged in WW2. To me, this indicates that the interest in this era will never go away and that some of the experts in the publishing world may have been wrong in the past. What do you think?

Oh yes! It's a part of recent history which still has a lot of resonance and it was the last war of such epic dimensions. As Steven Ambrose so adroitly put it, "the last good war", with a clearly defined evil that had to be overcome.

Do you want to add something to this interview?

I feel a bit talked, or perhaps typed out. So perhaps a thank you to you Michael for so kindly inviting me to do this interview and creating such a wonderful web-site and a thank you to all the dear readers that have made it thus far.

Saturday, September 01, 2012

The Commando Interviews Part 2: Ferg Handley (2004)


A brief introduction. 

The following interview with Ferg Handley, a regular writer for the British comic book Commando, was conducted by Michael Eriksson in July 2004. This was originally published on Mike's late and much lamented website Where Eagles Dare and is one of a number of interviews that will be appearing here with Mike's permission. I have made a number of very minor visual and editorial changes for clarity but I have otherwise made no alterations; Mike is Swedish – his English is near perfect and I'm sure you'll forgive the occasional verbal stumble.

Michael Eriksson: Can you give us some background to who you are and your early contact with the wonderful world of comics?

Ferg Handley, aged 40. I live in Edinburgh with my wife (Lee, a nurse) and dog (Gizmo); I’m half-English, half-Scottish and support Manchester United. Got an MA in Politics (my dissertation was on American super-hero comics and U.S. ideology); Many jobs before writing comics, mainly in the building trade. My dad used to run a pub, so when I was young I got many comics via the pub’s newspaper account - British titles such as Victor, Beano, Whizzer and Chips. When Marvel began reprinting their titles in the UK (early 1970s), I got hooked - although one of my earliest ever memories is of reading Avengers #1 (aged about 4).

What favourite comics did you have as a lad and did any writers or artists catch your interest even early on?

Like I said above, The Victor was always a favourite, also Commando. Didn’t know the artists or writers then (until the Marvel UK reprints, when I became aware of Stan Lee, Steve Ditko, Jack Kirby, Roy Thomas).

How did you evolve into a writer for comics and who gave you your first break?

After doing my MA dissertation I realised it might be a career possibility. I eventually attended classes at London’s Cartoon Art Trust; soon after that I sold my first Commando (1996) - so George Low gave me my first break.

You are a regular at the Commando staff, did you ever write for another war comic before coming into the fold?

No.

Can you remember your first job for Commando, and what issue it was?

It was a script called ‘Lucky Lenny’ (issue 3102).

How many stories have you penned for Commando so far?

About 150.

Do you have staff meetings were you decide on which ideas to follow up or how does it work? Could you just hand in a script that you have not cleared with them or is it a two way street?

No staff meetings (although I meet George regularly for a chat and a beer) - I do a full synopsis at home, which George (hopefully) approves then it’s on to scripting.

How long do you have to write a story and how difficult is it to meet a deadline? Are some scripts harder to get right than others?

No deadlines, but I write each script in three days, usually in 3 sessions per day. They vary, but once the synopsis is approved it’s just a case of breaking it down for scripting and I don’t find any to be more difficult than others.

My guess is that inspiration can come from just about anywhere. Could you give an example of a source that made it into a story?

A friend of mine from Sweden had an Estonian Uncle; in WW2 the SS forced all his village to join up - he refused, until the SS cut off his finger, then he and rest of village joined up. I used this as the starting point for # 3152 Reluctant Volunteer.

Does the artists that take on the story have input as well, ideas even? How close do you work with them?

Sometimes an artist will suggest a basic premise. However, I do not deal directly with artists (although John Ridgway is a friend of mine and we sometimes informally discuss scripts). George Low is the one who deals with the artists.

How many stories can you be working on at any one time?

Some times I’ve got three synopses ready to script, with other basic ideas noted down.

Who are the artists that usually take on your script and have you known them for a long time?

Various artists, many of them Spanish or South American (such as Carlos Pino or Manuel Benet). John Ridgway is the only one I know personally.

How would you describe your job?

It’s the best job in the world, but stressful at times (i.e. having to come up with ideas so as to eat and pay the mortgage). It’s hard to switch off mentally at times and it’s amazing how much of life can relate to writing - movies, books, comics, documentaries, anything can make you think about storylines.

Have you created any recurring figures or are we talking about adventures that are oneoffs only and do you have any thoughts on the issue?

Commandos are self-contained stories, with a new hero in each. However, I have done multi-parters (usually historical such as Ancient Roman) so the hero gets a longer run. The more you write a character, the more he comes ‘alive’; sometimes it’s strange knowing that the character is redundant after the single story is over.

How many jobs per year do you take on and how many of these are for other publications than Commando?

I usually do about 20-24 Commandos a year; recently I’ve been doing Spectacular Spider-man for Panini \ Marvel UK; I’ve done work for other DC Thomson’s comics (e.g. Football Picture Library); also done work for Warhammer (Games Workshop) and I’ve worked on other titles which I’d best not discuss here as they are yet to be published.

You write for other titles as well, can you tell us about that and how you manage to keep up?

I am very strict on myself and can’t relax until my workload is finished, which drives me on. But I love writing comics and enjoy the variety of different titles. Guess I’m a bit of a workaholic!

As for the Commando title, how would you approach a story that is going to be based in more recent times, like say the Falklands conflict? Would you approach that in a different way than a regular WW2 tale?

You’ve got to be careful with more recent wars in case we’re seen as glorifying things. But it’s the story that counts, so as long as it’s on the usual lines there is little difference to the regular WW2 stories. I’ve done Vietnam stories, and although I am critical of the American involvement, my stories are on the ‘human’ level which means you can be sympathetic (e.g. to a conscript soldier). We’re here to tell stories, not preach politics but ‘political animals’ such as communist Commisars are often villains - not because of their politics per se, but because of their brutal attitude towards other people.

For the ones that have not read a story set outside of WW2 of Commando, is there a spicific issue out that you could recommend the audience to look out for?

There’s so many of them, but I do like my Romans in Britain stories (such as Eagle on the Shore). To start with I was on the Roman’s side, but after reading much history I tend to relate to the native Celts and Britons.

Has there been a story set in the most recent war (in Iraq) as we speak?

Not by me, but I think there’s a few out there.

Ian Kennedy seems to be doing many of the covers, do you give him any pointers to what could work well as a cover or how does that work?

No, that’s all down to George Low and the editorial team.

With a great artist like that available, can that even inspire an idea in a story? Could you find yourself sitting there thinking "Ian would have a field day with that"?

No, because I usually have no idea who the artist is going to be. Sometimes a cover will be drawn up and George will ask me for a story based on it.

What is the most gratifying aspect of this job? Is it the writing process or the moment when that brand new issue comes your way hot from the printers?

Getting to do away with Nazis is fun!!! My favourite part is jotting down ideas for the synopsis, sometimes they really flow and when the story comes together it’s great.

When a new issue with your story arrives, do you take the time to enjoy the moment? If it was me, I would probably spend three hours just looking at it.

I don’t think I’ve ever read one of my Commandos - I guess I already know how it turns out. I just flick through them and admire the artwork. Sometimes, if I really like one, I’ll give it to my wife or mates to read (especially if I’ve used their name for a character).

Looking back on your body of work with Commando, if you look at your adventures now, do you have a few favourites that you can look at and say "That wasn´t to bad"? Could you mention specific titles perhaps?

Some are better than others in hindsight, especially if I can manage a decent twist in the tale or surprise ending. My favourite was one about a Russian dog used to find mines, booby-traps, wounded men and so on; it was based on jy old dog Logan and I had a lump in my throat when I killed the poor dog off!

What are you working on as we speak, anything in the pipeline right now?

I’ve got a script about British troops fighting the Turks in 1917 to script, plus one about a German tank crew sent out to China in 1938 as a propaganda exercise that goes wrong.

Can a writer ever really have a real holiday, completely leaving it behind, or do you find yourself thinking about ideas even then as a force of habit kind of thing?

Just back of holiday, didn’t switch off completely but managed to relax after a while.

In which invironment do you prefere to work? At home in silence or with music, or could it be anywhere? Can you "write" an entire story down in your head just driving your car and then just get it down very quickly once you´re in the right place?

Ideas come at any time, anywhere. I like to script Commandos in silence, but I do synopsis work (and other scripting) with the TV on. For more personal projects I like to play loud music (Clash, Pogues, Ramones) which helps hype me up.

Do you have friends that go "Gee, Ferg, I have this great idea"? Did you ever pick up an idea from one of the lads down at the pub (one of those guys that can´t belive your luck writing for dear ol' Commando)?

I’m sick to death of folk coming up with ideas - usually they are ideas that have been done a thousand times before. One mate spent ten minutes giving me a storyline - until I realised it was the plot of ‘Platoon’.

How about veterans? Has anybody like that ever been in touch with the staff going "I want you to hear this incredible story"?

Not that I know of.

Do you have any ambitions and dreams as a writer that still has to come true? Have you considered writing for television or anything outside of the world you support now?

Writing movies would be great; I’d love to do adult war story comics (like Garth Ennis - along with Alan Moore he’s my favourite writer). TV doesn’t appeal so much, although I’d have loved to have written Band of Brothers.

Do you want to add anything to the chat that we haven´t touched upon?

Yep - George Low is the man who makes things work, he never lets standards slip and is a very supportive editor. His obvious love of the title shows through and he really seems to care about you as a person as well as a creator.

Thank you for the interview and good luck with everything.

Monday, August 27, 2012

The Commando Interviews Part 1: George Low (2004)

A brief introduction

The following interview with George Low, one time editor of the British comic book Commando, was conducted by Michael Eriksson in July 2004. This was originally published on Mike's late and much lamented website Where Eagles Dare and is one of a number of interviews that will be appearing here with Mike's permission. I have made a number of very minor visual and editorial changes for clarity but I have otherwise made no alterations; Mike is Swedish – his English is near perfect and I'm sure you'll forgive the occasional verbal stumble.

Michael Eriksson: I understand that Commando is the most important UK war comic and the longest survivor as well. How is it doing these days and do you have a grasp of the readership and who is actually buying it?

George Low: Commando is doing okay. Our readers are mostly 10-16 years, but we do have many older readers.

How many issues do you publish per year and how many of these are re-runs?

96 per year; 24 are reprints.

How many writers and artists do you have for the publication and how long have they been aboard?

The numbers and their lengths of service fluctuate quite a bit.

How long does it take to write and draw a 60 page tale and does the cover artist see this before he works out the actual cover?

Four days is quite fast for the script; six to eight weeks for the artwork. We usually choose the cover from a scene in the the artwork.

You have had some of the best cover artists ever in comics, why is it that the public seems to know virtually nothing at all about these masters? Or have you published information in the UK of a kind that we never got here in Sweden?

Most of our covers are done by Ian Kennedy, a well-known Scottish artist who lives locally.

The covers are, as I said, brilliant. In the US some companies have printed books with classic covers (for example, DC comics have done this for Superman and Batman) for the avid collectors to buy. Has anything like that been published about the Commando books or has it been up for discussion?

No and it hasn’t been discussed either yet.

Is Commando exported to places like New Zealand and other English speaking territories or is the sole market the UK in itself?

Yes. Australia, New Zealand, Canada etc.

I understand that a war comic that was titled "Action" was actually banned at one point, did the heat that war comics was under at that time in England effect Commando in any way?

No. We never got caught up in that.

How many issues has been published today?

3730 by June 2004.

Was Commando the first war comic in England and when did it first get published? Did war comics exist in some form even during the war?

There were none during the war because of the shortage of paper. Other war comics came out before Commando which appeared in 1961.

Have you had stories placed in later wars as well, like the Falklands conflict or the Gulf wars to name a few, and if so how has these been met by your audience and the public?

Yes. Both modern and ancient - from ancient Persia to Science Fiction with a war link. There have been some Viking "sagas" too and all were enjoyed by many of our readers.

Would it be accurate to say that stories that are placed in WW2 are easier to print simply because that was a conflict that had to be won for the sake of democracy and human dignity, and that some of the later wars have been much more debated and questioned? How do you deal with that reality?

Yes. Later conflicts have to be "simplified", if you like, to maintain a balanced view of them.

As a reader of imported issues (some was published in Norway in a title called "Kamp" at one time), I did notice that there were virtually no stories at all about the struggle on the eastern front. Was that a result of the cold war at that time or did the audience simply want to read about British heroes?

British heroes were popular, but we have featured many German, Italian, Japanese heroes. If a story is strong enough, we will use whatever nationality it requires.

What is your job as editor of Commando? Describe a typical day at the office.

Working on ideas with writers on artists by telephone and email … and normal post. Liaising with our production departments to ensue we do go to press.

Have you worked on other titles as well and when did you get involved in this title? 

I have worked on Commando since 1963, but we also did romance libraries then … War and Peace.

Did you predecessor give you any advice that was smart to take to heart when you stepped in?

Get the story right and the rest will follow.

Have you published any "Commando Annuals" or has it been discussed at the office at all?

Yes, three in the 80s/90s, but they were not a great success.

How is the market in the UK for classic comics, counting other types of stories (football, detective and so on) as well?

Not so good as it used to be … like everywhere else.

In Sweden we have not seen a war comic in print since 1988, and if you look at Scandinavia it looks like the "Korkeajännitys" title (which consists largely of your comics) in Finland is the only one left here. Do you still export the Commando title to any other countries except Finland?

Occasionally to Norway, France, Greece etc, but nothing regular.

Every title has a "golden era", at what time was Commando at the very peak of its run?

1960/70s.

How long has Commando been the last standing war comic in the UK?

About ten years.

Has it been under threat of being cancelled at any point?

No.

The version they have going in Finland is brilliant, 4 stories jammed into 260 pages. This is a concept that I´ll try to get the Swedish publishing houses interested in. Has Commando ever been issued like that in the UK or did the editor in Finland come up with this idea?

Not in the UK. It is a concept of the Finns.

I know that they have produced some issues in Finland locally, that deals with the conflicts between Finland and the Soviet Union during the war. Has these been published in England as well?

Yes, and they were popular.

What artists and writers have been working for Commando the longest?

Ian Kennedy is our longest serving artist. The writers come and go more.

Any new talents that has come in lately?

Not at this precise moment.

Do you have any idea what a copy of an early Commando could be worth these days?

About £300.

Are you in touch with any collectors and what kind of requests do you usually get from your audience?

They want to know about artists and writers and collect missing issues to complete their collection.

Do you foresee that Commando will be around in 2010 as well?

I hope so!

Interview: Asko Alanen, editor of Korkeajännitys

A brief introduction

The following interview with Asko Alanen, editor of the Finnish war comic Korkeajännitys, was conducted by Michael Eriksson in June 2004. This was originally published on Mike's late and much lamented website Where Eagles Dare and is one of a number of interviews that will be appearing here with Mike's permission. I have made a number of very minor visual and editorial changes for clarity but I have otherwise made no alterations; Mike is Swedish – his English is near perfect and I'm sure you'll forgive the occasional glitch.


This interview was done by e-mail in June 2004 and it deals with the war comics' scene in Finland. We fired off a few questions to Korkeajännitys editor Asko Alanen on his publication and got some interesting answers. Enjoy. - Michael Eriksson.

Michael Eriksson: Is Korkeajännitys a comic that presents World War 2 comics only?

Asko Alanen: Korkeajännitys (sarja) started in 1953 with English Fleetway material: Super Detective Comics and Thriller Picture Library, which were mostly adventures and mystery stories including famous book and pulp characters like Sherlock Holmes, Bulldog Drummond, Fu Manchu, Lesley Shayne, Black Shirt, John Steel and space ace Rick Random. In the sixties the World War II stories took over Battler Britton being the leading figure. Stories were provided by "War Picture Library" and "Battle Picture Library". Possibly also "Combat Picture Library", "Lion Picture Library," "War At Sea Picture Library" were used and "Air Ace Picture Library" was published as a special Siivet ("Wings") magazine. In the seventies Korkeajännitys was owned by Williams and then Semic and D. C. Thomson's Commando magazine became the main source. With Egmont Kustannus, World War II is still the main battleground, but every fourth or fifth story either returns to World War I or even older wars or fights in Korea, Vietnam or modern Special Assignments — including the previous Gulf War. Cover galleries of the British magazines can be found here.

How often is it published?

From 1954 to 1995 Korkeajännitys was published yearly 24 issues in pocket book size, nowadays 185 x 125 mm pages. During seventies and eighties there were numerous sidelines, usually 12 issues a year, like Air Ace KJ, Desert KJ, Jungle KJ, Sea War KJ, Space KJ, Western KJ and Agent KJ. They lasted from one year to twenty years tops. In 1996 we started to pack the 63-page stories in quartets and pocket book format, which were published 6 times a year at first, but soon 8 times a year. The sideline magazines were returned in their own selected 4-story books. like Air Aces, Panzers, Germans, Special Forces, Americans, Paranormal adventures, War History, Resistance Fighters and Motorized Forces. There were even a couple of Football KJ's from the same Thomson-material your Buster seems to use nowadays. Special issues include some A4-albums and very popular Finnish series about two men fighting each other in the civil war and against a common enemy in winter war, World War II, and the so called "danger years" after the wars.

Is it the only comic book of its kind in Finland?

Nowadays it is the only regular comic book with war stories. There have been some one off albums and war comics especially after Korkeajännitys started making Finnish special issues about winter war, civil war and other thrilling times. But the last actual competitor left the field almost 30 years ago.

Are the comics produced in Finland or imported from England or elsewhere?

Very few are produced in Finland, only one or two special issues a year. Otherwise all comes from D. C. Thomson's offices in Dundee, Scotland, who put out over 90 issues per year every fourth of which is a reprint. To my knowledge the Brits write the scripts, some do draw the comics too, but many of the anonymous artists are from the Southern Europe (Spanish and Italian) and as far as from Argentina.

What is the format of the comic in centimeters?

Nowadays 256+4 pages, 185 mm high and 125 mm wide.

When was it first published?
 

First issue came out in the summer of 1953.

Can you tell us a little bit about the readership that the magazine has and how the popularity has been?

It was fading away in its small format in the beginning of the Nineties, when I got on board. It didn't sell, because it tended to get lost somewhere in the diminishing comics section in the newsstands and markets. The idea was then to launch one more attack on the publicity front with first ever press releases. The mag got new looks on the covers (actually the old red & yellow design of the Sixties' Korkeajännityssarja), "versatile war hero"-columnist alias Kersantti Kivi (shameless translation of "Sgt. Rock") and some prize contests and silly publicity stunts involving the presidental candidates (one of them the future high commander of the armed forces) at that time. And SHAZAM, after the unavoidable public outcry "is Korkeajännitys really still around?" the sales and subscriptions took a healthy turn. The real jokers were the first quartet books 10 years ago: one for the 50th Anniversary of D-Day and after that the V-Day books (in Europe and over Japan), which sold much more than the mini mags. 


It was an easy decision to change to pocket books all together, because even the subscribers got the same amount of stories for a much cheaper price. Nowadays Korkeajännitys is a strong publication with a circulation of 6000-8000 and Finnish specials reaching even 10,000 to over 40,000 – the last figure belonging to the Civil War double issue (2000), where the same story was told separately from the "white" and "red" angle following the two heroes destinies that collided in their home village and later in bloody battles around Tampere. The yearly specials more than double the amount of Korkeajännitys. This year they are: three special pocket books starring Air Aces, Germans and Motorized Vehicles, one big album, one nostalgia trip with SF-heroes Rick Random & Jet-Ace Logan and two Finnish specials: historical Fänrik Ståhl and a sixties cold war thriller with our ageing heroes from the Civil War. Then there's a side order of "The Light Brigade", a modern American war comic with religious and supernatural tones. No money losers so far in that varying field, which tells all about the interest here. 

The core audience is separated: the teenagers interested in World War II or straight adventures in general and the veteran readers of Korkeajännitys aged 40 to 70. There is a peculiar interest among the rock groups too, who have always included "Korkkari"-publications in their tour bus libraries. There have been three bands so far using our moniker (translation of "high voltage" can also be a nod towards AC/DC, but the first impression is always our legendary mag) and quite many songs inspired by KJ.

End of interview

BEAR ALLEY BOOKS

BEAR ALLEY BOOKS
Click on the above pic to visit our sister site Bear Alley Books